Últimos temas | » Dragon Ball Z: Budokai Tenkaichi 3Dom Sep 26, 2010 2:11 am por Mitsuomi_Takayanagi » Gran Torino Dom Sep 26, 2010 2:09 am por Mitsuomi_Takayanagi » Mario bros Dom Sep 26, 2010 1:58 am por Mitsuomi_Takayanagi » coleccion "the godfather (1, 2, 3)Dom Sep 26, 2010 1:53 am por Mitsuomi_Takayanagi » Visiten BELLEZESáb Ago 28, 2010 5:12 am por Kikyo » Revivir el foro (Al rescate del foro)Sáb Ago 28, 2010 5:09 am por Kikyo » Lo que recomiendo que escuches es..Sáb Jul 24, 2010 12:57 pm por Alberick_Lucied » maldito negro!!!Sáb Jul 24, 2010 12:55 pm por Alberick_Lucied » Ya tenemos Hi5Sáb Jul 24, 2010 12:43 pm por Alberick_Lucied |
ayuda pliss!! | Dom Jul 05, 2009 5:32 pm por shinji | hola me presento soy shinji ^^ y antes que nada perdon a los moderadores si me equivoque de lugar je
bueno voy al granos XD,queria pedir una ayudita para organisar una fiesta de cosplay por que …
[ Lectura completa ] | Comentarios: 3 |
Contacto&Contratación | Vampire_Kikyo@hotmail.com |
| | Lo Nuevo :3 | |
| | Autor | Mensaje |
---|
Pyro
Cantidad de envíos : 28 Edad : 37 Localización : Mexicali Puntos : 12 Reputación : 0 Fecha de inscripción : 04/08/2008
| Tema: Lo Nuevo :3 Sáb Feb 28, 2009 9:32 pm | |
| Pues aqui tratare de ir poniendo lo nuevo en cuanto a cartas :p
Empesando por nuestra nueva expancion:
Crimson Crisis
CRMS-JP001 Turret Warrior EARTH/Warrior - Effect/5/1200/2000 This card can be Special Summoned from your hand by Releasing 1 Warrior-Type monster you control. When Special Summoned by this effect, increase the ATK of this card by the original ATK of the Released monster. Super Rare
CRMS-JP002 Debris Dragon WIND/Dragon - Tuner/4/1000/2000 When this card is successfully Normal Summoned, you can Special Summon 1 monster with 500 ATK or less from your Graveyard in face-up Attack Position. The effect(s) of the monster Special Summoned by this effect is negated. This card can only be used as Synchro Material for the Synchro Summon of a Dragon-Type monster. The other Synchro Material monster(s) must be of a Level other than 4. Rare CRMS-JP003 Hyper Synchron LIGHT/Machine - Tuner/4/1600/800 If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type monster, the ATK of the Synchro monster this card was used as Synchro Material is increased by 800 Points, and it is removed from play during the End Phase. CRMS-JP004 Red Daemon's Dragon/Buster DARK/Dragon - Effect/10/3500/2500 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card attacks, destroy all other monsters on the field at the end of the Damage Step. When this card on the field is destroyed, you can Special Summon 1 "Red Daemon's Dragon" from your Graveyard. Ultra/Ultimate/Ghost Rare CRMS-JP005 Trap Eater DARK/Demon - Tuner/4/1900/1600 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the Graveyard. CRMS-JP006 Twin Breaker DARK/Warrior - Effect/4/1600/1000 If this card attacks a Defense Position monster, it can attack once again in a row. When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. CRMS-JP007 Dark Repairer DARK/Demon - Tuner/2/1000/1300 When this card is sent from the field to the Graveyard, look at the top card of your Deck, and place it on the top or bottom of your Deck. CRMS-JP008 Black Feather - Gale of the Hurricane DARK/Bird - Tuner/3/1300/400 If you control a "Black Feather" monster other than "Black Feather - Gale of the Hurricane", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls. CRMS-JP009 Black Feather - Blast of the Black Lance DARK/Bird - Effect/4/1700/800 If you control a "Black Feather" monster other than "Black Feather - Blast of the Black Lance", you can Special Summon this card from your hand. When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. CRMS-JP010 Black Feather - Sirocco of the Dawn DARK/Bird - Effect/5/2000/900 If your opponent controls a monster(s), and you control no monsters, you can Normal Summon this card without Releasing. Once per turn, activate by selecting 1 face-up "Black Feather" monster you control. The selected monster gains ATK equal to the total combined ATK of all other face-up "Black Feather" monsters you control. During the turn in which this effect is activated, monsters other than the selected monster cannot attack. Super Rare CRMS-JP011 Night Rose Knight DARK/Warrior - Tuner/3/1000/1000 While this card is face-up on the field, your opponent cannot select face-up Plant-Type monsters you control as attack targets. When this card is Normal Summoned successfully, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand. Super Rare CRMS-JP012 Summon Reactor AI DARK/Machine - Effect/5/2000/1400 While you control this face-up card, and when your opponent Normal Summons, Flip Summons or Special Summons a monster(s), you can inflict 800 Damage to your opponent's Life Points. This effect can only be used once per turn. During the Battle Phase of a turn this effect was used, you can negate the attack of 1 opponent's monster. By sending this card together with respectively 1 "Trap Reactor RR" and "Magic Reactor AID" you control to the Graveyard, Special Summon 1 "Giant Bomber Airraid" from your hand, deck or Graveyard. CRMS-JP013 Trap Reactor RR DARK/Machine - Effect/4/800/1800 Activate only when your opponent activates a Trap card. Destroy that Trap card, and inflicht 800 Damage to your opponent's Life Points. This effect can only be used once per turn. CRMS-JP014 Magic Reactor AID DARK/Machine - Effect/3/1200/900 Activate only when your opponent activates a Spell card. Destroy that Magic card and inflict 800 Damage to your opponent's Life Points. This effect can only be used once per turn. CRMS-JP015 Black Bomber DARK/Machine - Tuner/3/100/1100 When this card is Normal Summoned successfully, you can Special Summon 1 DARK Level 4 Machine-Type monster from your Graveyard in face-up Defense Position. The effects of the monster Special Summoned by this effect are negated. Rare CRMS-JP016 Giant Bomber Air Raid WIND/Machine - Effect/8/3000/2500 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Summon Reactor AI". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Also, once during your opponent's turn, you can select and activate 1 of the following effects: - Activate when your opponent Normal or Special Summons a monster. Destroy that monster, and inflict 800 damage to your opponent. - Activate when your opponent Sets a card. Destroy that card, and inflict 800 damage to your opponent. Rare
CRMS-JP017 Deformer Boardn EARTH/Machine - Effect/3/500/1800 This card gains the appropriate effect based on its battle position: - Attack Position: All face-up "Deformer" monsters you control can attack your opponent directly. - Defense Position: Other face-up "Deformer" monsters you control cannot be destroyed by battle. CRMS-JP018 Deformer Pacchin WIND/Machine - Effect/4/1200/800 This card gains the appropriate effect based on its battle position: - Attack Position: Once per turn, you can Release 1 "Deformer" monster other than "Deformer Pacchin" to destroy 1 card on the field. - Defense Position: If this card would be destroyed, you can destroy 1 other "Deformer" monster instead. CRMS-JP019 Death Kaiser Dragon/Buster FIRE/Undead - Effect/8/2900/2000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card is Special Summoned, Special Summon any number of Undead-Type monsters from either player's Graveyard to your field. The effects of the monster(s) Special Summoned by this effect are negated, and they are destroyed during this turn's End Phase . When this card on your field is destroyed, you can is Special Summon 1 "Deathkaiser Dragon" from your Graveyard. Ultra/Ultimate Rare CRMS-JP020 Hyper Psycho Gunner/Buster EARTH/Psychic - Effect/11/3500/3000 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". If this card battles, at the end of the Damage Step, inflict damage to your opponent equal to their battling monster's DEF, and gain Life Points equal to its ATK. Also, when this card on the field is destroyed, you can Special Summon 1 "Hyper Psycho Gunner" from your Graveyard. Ultra/Ultimate Rare CRMS-JP021 Arcanite Magician/Buster LIGHT/Spellcaster - Effect/9/900/2300 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Buster Mode". When this card is Special Summoned, place 2 Magic Counters on it. This card gains 1000 ATK for each Magic Counter on it. You can remove 2 Magic Counters from this card to destroy all cards your opponent controls. Also, when this card on the field is destroyed, you can Special Summon 1 "Arcanite Magician" in your Graveyard. Ultra/Ultimate Rare CRMS-JP022 Arcane Philo FIRE/Spellcaster - Tuner/2/1000/400 If this card is used in the Synchro Summon of a Synchro Monster and sent to the Graveyard, add 1 "Buster Mode" from your Deck to your hand. CRMS-JP023 Buster Mercenary EARTH/Warrior - Effect/4/1800/300 By returning 1 "Buster Mode" in your hand or Graveyard to the Deck, destroy 1 Spell or Trap Card your opponent controls. This effect can only be used once per turn. CRMS-JP024 Buster Beast EARTH/Beast-Warrior - Effect/4/1900/1200 Activate by discarding this card. Add 1 "Buster Mode" from your Deck to your hand. Rare CRMS-JP025 Black-Winged Magician WIND/Spellcaster - Effect/3/1300/1200 While you control this face-up card, its controller can activate "Buster Mode" during the turn in which it is Set. CRMS-JP026 Life Coordinator WIND/Psychic - Effect/2/800/400 When your opponent activates a card with an effect that inflicts damage, you can discard this card to negate that effect and destroy it. Rare CRMS-JP027 Gladial-Beast Samnite EARTH/Beast - Effect/3/1600/1200 If this card is Special Summoned by the effect of a "Gladial-Beast" monster, when this card destroys your opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladial-Beast" card from your Deck to your hand. By returning this card to the Deck at the end of a Battle Phase in which it battled, Special Summon 1 "Gladial-Beast" monster other than "Gladial-Beast Samnite" from your Deck. CRMS-JP028 Malenlightened Frog WATER/Aqua - Effect/2/100/2000 While this card is face-up on the field, this card's name is treated as "Death Frog". While this card is face-up on the field, your opponent cannot select other monster's as attack target. When this card is sent from the field to the Graveyard, you can add 1 "Frog" monster other than a "Malenlightened Frog" from your deck to your hand. Rare CRMS-JP029 Flipped Frog WATER/Aqua - Effect/2/500/200 Once per turn, you can change this card to face-down Defense Position. When this card is flipped face-up, you can return a number of monsters your opponent controls to their respective owners' hands up to the number of face-up "Frog" monsters you control. CRMS-JP030 Giant Battleship Big Core Mk-II FIRE/Machine - Effect/6/2400/1100 When this card is successfully Special Summoned, place 3 Counters on it. This card cannot be destroyed by battle. If this card battles, remove 1 Counter from it at the end of the Damage Step. If this card battles whilst there are no Counters on it, it is destroyed at the end of the Damage Step. If you control no monster, you can Normal Summon this card without Release. Super Rare CRMS-JP031 Tomaboo DARK/Plant - Effect/3/1400/800 Activate when 1 other face-up Plant-Type monster on the field is targeted by the effect of your opponent's Magic or Trap Card. By Releasing this card, draw 2 cards. CRMS-JP032 Scanner LIGHT/Machine - Effect/1/? Activate by selecting 1 opponent's monster that is removed from play. Until the End Phase of this turn, this card is treated as it has the same name as the selected monster, and gains the Type, Level, ATK and DEF of the selected monster. This effect can only be used once per turn. If this card is removed from the field during a turn this effect was used, it is removed from play. Rare CRMS-JP033 Dimensional Stronghold Weapon DARK/Machine - Effect/4/1700/200 While this card is face-up on the field, neither player can send cards from the deck to the Graveyard. CRMS-JP034 Desert Gardna EARTH/Insect - Effec/4/800/1000 The DEF of this card is increased by the number of Magic or Trap card on the field x 300 Points. If an Insect-Type monster you control is destroyed, you can destroy this card instead. CRMS-JP035 Cross-Sword Hunter WIND/Insect - Effect/4/1800/1200 When you control another Insect-Type monster, when an Insect-Type monster you control attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. CRMS-JP036 Bee^2 WIND/Insect - Effect/1/500/400 Activate by Releasing this card and 1 face-up Insect-Type monster other than "Bee²". Draw 2 cards. CRMS-JP037 Triple Viper WATER/Reptile - Effect/4/1800/400 This card can attack 3 times during 1 Battle Phase. This card cannot declare an attack unless you Release 1 Aqua-Type monster you control. CRMS-JP038 Alien Revenger DARK/Reptile - Effect/6/2200/1600 By removing 2 A-Counter from the field, you can Special Summon this card from your hand. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. If a monster with an A-Counter battles with an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only. You can control only 1 face-up "Alien Revenger" at the same time. Rare CRMS-JP039 Alien-Monite LIGHT/Reptile - Tuner/1/500/200 When this card is Normal Summoned successfully, you can Special Summon 1 Level 4 or less "Alien" monster from your Graveyard. The monster Special Summoned by this effect is destroyed during the End-Phase Rare CRMS-JP040 Dark Dive Bomber DARK/Machine - Synchro/7/2600/1800 Tuner + 1 or more Non-Tuner monster Activate by Releasing 1 monster you control. Inflict Damage to your opponent's Life Points equal to the level of the released monster x 200. Super Rare
Última edición por Pyro el Sáb Feb 28, 2009 9:34 pm, editado 1 vez | |
| | | Pyro
Cantidad de envíos : 28 Edad : 37 Localización : Mexicali Puntos : 12 Reputación : 0 Fecha de inscripción : 04/08/2008
| Tema: Re: Lo Nuevo :3 Sáb Feb 28, 2009 9:32 pm | |
| CRMS-JP041 Black Feather - Armored Wing DARK/Winged Beast - Synchro - Effect/7/2500/1500 1 "Black Feather" Tuner + 1 or more non-Tuner monsters This card cannot be destroyed by battle. Any Battle Damage its controller takes as a result of it being in battle becomes 0. Place 1 Wedge Counter on a monster this card attacks (max. 1). By removing all Wedge Counters from monsters your opponent controls, the ATK and DEF of a monster(s) that had a Wedge Counter becomes 0 until the End-Phase. Ultra/Ultimate Rare CRMS-JP042 Hyper Psycho Gunner EARTH/Psychic - Synchro - Effect/9/3000/2500 1 Tuner + 1 or more non-Tuner Psychic-Type monsters When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. Also, at the end of a Damage Step in which this card attacked a Defense Position monster, if its ATK is higher than that monster's DEF, gain Life Points equal to the difference. Super Rare CRMS-JP043 Arcanite Magician LIGHT/Spellcaster - Synchro - Effect/7/400/1800 1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters When this card is successfully Synchro Summoned, place 2 Magic Counter on this card. The ATK of this card increases for every Magic Counter on this card by 1000 Points. By removing 1 Magic Counter from you side of the field, you can destroy 1 card your opponent controls. Super Rare CRMS-JP044 Cosmos Fortress Gol'Gar LIGHT/Reptile - Synchro/5/2600/1800 Alien-Monite + 1 or more Non-Tuner "Alien" monster Once per turn, you can return any number of face-up Magic and Trap Cards from the field to their owners' hands, and distribute that many A-Counters amongst monsters on the field. Once per turn, you can remove 2 A-Counters from the field to destroy 1 card your opponent controls. Super Rare CRMS-JP045 Prevent Star Equip Spell Card During the turn in which the battle position of a face-up Attack Position monster you control is changed to face-up Defense Position, equip only to that monster. Select 1 monster your opponent controls. Its battle position cannot be changed and it cannot attack. When the equipped monster is destroyed and sent to the Graveyard, the selected monster is removed from play. CRMS-JP046 Hostile Servant Equip Spell Card When control of the equipped monster changes, inflict damage to its controller equal to its original ATK. CRMS-JP047 Star Blast Normal Spell Card Activate by paying a multiple of 500 Life Points. The level of 1 monster in your hand or on your field is decreased by 1 level star for each 500 Life Points paid until the End-Phase of this turn. Rare CRMS-JP048 Feather Wind Attack Normal Spell Card Return 1 "Black Feather" monster you control to the owner's deck. Add 1 "Black Feather" monster from your deck to your hand. Rare CRMS-JP049 Deformer Retro Engine Equip Spell Card Equip only to a "Deformer" monster. If the equipped monster is destroyed, both players take damage equal to the original ATK of that monster. CRMS-JP050 Deformer Field Field Spell Card When the Position of a monster on the field is changed, place 1 Deformer Counter on this card. Increase the ATK of all "Deformer" monster by 300 Points for each Deformer Counter on this card. When this card on the field is destroyed and sent to the Graveyard, you can Special Summon 1 "Deformer" monster from your Graveyard.
CRMS-JP051 Buster Burst Quick-Play Spell Card Activate by Releasing 1 "/Buster" monster. Both players take damage equal to that monster's Level x 200. CRMS-JP052 Buster Teleport Normal Spell Card Activate by returning 1 "/Buster" monster from your hand to the Deck. Draw 2 cards. CRMS-JP053 Re-BUSTER Quick-Play Spell Card Activate by removing from play 1 "Buster Mode" in your Graveyard. Destroy all monsters you control, and Special Summon 1 "/Buster" monster from your Graveyard, ignoring the Summoning conditions. The effect(s) of the monster Special Summoned by this effect is negated, it cannot be Released, and if it is removed from the field, it is removed from play. CRMS-JP054 Psycho Sword Equip Spell Card Equip only to a Psychic-Type monster. If your Life Points are lower than your opponent's, increase the equipped monster's ATK by the difference (max. 2000 Points). CRMS-JP055 Psychokinetic Collection Machine Quick-Play Spell Card Special Summon any number of Level 2 or lower Psychic-Type monster from your Graveyard. You take Damage equal to the Special Summoned monster's levels x 300. CRMS-JP056 Gladial Beast's Latent Power Quick-Play Spell Card 1 face-up "Gladial-Beast" monster you control gains 500 ATK until the End-Phase. By returning 2 "Gladial-Beast" cards in your Graveyard to the Deck, add this card from your Graveyard to your hand. CRMS-JP057 Seed Shot Continuous Spell Card When a Plant-Type monster is Normal, Flip, or Special Summoned, place 1 Plant Counter on this card (max. 5). By sending this card to the Graveyard, inflict damage to your opponent equal to the number of Plant Counters on this card x 500. CRMS-JP058 Super Nourished Sun Continuous Spell Card Activate by Releasing 1 Level 2 or lower Plant-Type monster. Special Summon 1 monster with a Level equal to or lower than the Released monster's Level + 3 from your hand or Deck. When that monster is removed from the field, this card is destroyed. When this card is removed from the field, that monster is destroyed. Rare CRMS-JP059 Six Military Scrolls Quick-Play Spell Card Activate by Releasing 2 face-up "Six Samurai" monsters. Special Summon 1 "Great Shogun Shien" from your Deck. CRMS-JP060 Great Sea of Trees Continuous Spell Card When an Insect-Type monster is destroyed and sent to the Graveyard, the controller of the destroyed monster can add 1 Insect-Type monster with the same level as the destroyed monster from their deck to their hand. CRMS-JP061 Barrier of the Magic Tribe Continuous Spell Card Each time a Spellcaster-Type monster(s) on the field is destroyed, place 1 Magic Counter on this card (max. 4). By sending 1 face-up Spellcaster-Type monster you control and this card to the Graveyard, draw a number of cards equal to the number of Magic Counters that were on this card. CRMS-JP062 Triangle Area Quick-Play Spell Card Destroy 1 monster on the field with an A-Counter(s) on it. Special Summon 1 Level 4 or lower "Alien" monster from your Deck. The monster Special Summoned by this effect is destroyed during the End Phase. CRMS-JP063 Buster Mode Normal Trap Card Release 1 Synchro Monster. Special Summon 1 monster with the Released Synchro Monster's name and "/Buster" after it from your Deck in Attack Position. Rare CRMS-JP064 Spirit Force Normal Trap Card Activate during Battle Damage calculation during your opponent's turn. Any Battle Damage you take from that battle becomes 0. Then, you can add 1 Warrior-Type Tuner with 1500 DEF or less in your Graveyard to your hand. Rare CRMS-JP065 Lost Star Descent Normal Trap Card Select 1 Synchro Monster in your Graveyard, and Special Summon it in face-up Defense Position. The effect(s) of the monster Special Summoned by this effect is negated, its Level is decreased by 1, and its DEF becomes 0. Also, its battle position cannot be changed. CRMS-JP066 Barrier of Silver - Silver Force Counter Trap Activate only if your opponent activates a Trap card that inflicts damage. Negate that activation, and destroy that card and all face-up Magic and Trap cards your opponent controls. Super Rare
CRMS-JP067 Half or Stop Normal Trap Card Activate only during your opponent's Battle Phase. Your opponent selects 1 effect from below to apply: - Until the end of the Battle Phase, the ATK of all monster they control is halved. - Their Battle Phase ends.
CRMS-JP068 Nightmare Daemons Normal Trap Card Activate by Releasing 1 monster. Special Summon 3 "Nightmare Daemon Token" (Demon-Type/DARK/Level 6/2000 ATK/ 2000DEF) to your opponent's field in Attack Position. When a "Nightmare Daemon Token" is destroyed, the controller of the Token takes 800 Damage. CRMS-JP069 Black Arrow Normal Trap Card Activate by selecting 1 face-up monster you control. Until the End Phase, that monster loses 500 ATK, and when it attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. When the selected monster destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to the destroyed monster's original DEF. CRMS-JP070 Ivy Shackle Continuous Trap Card While this card is on the field, all face-up monster your opponent controls become Plant-Type monster during your turn only. When this face-up card on the field is destroyed and sent to the Graveyard by a card effect of your opponent, draw 1 card. CRMS-JP071 Fake Explosion Penta Normal Trap Card Activate when your opponent's monster attacks. Monsters cannot be destroyed in that battle, and after damage calculation, Special Summon 1 "Summon Reactor AI" from your hand or Graveyard. CRMS-JP072 Deformer Barrier Counter Trap Card Negate the activation of a Magic or Trap card, which destroys a face-up "Deformer" monster you control, and destroy it . Also add 1 "Deformer" card from your deck to your hand.
CRMS-JP073 BlenDeformer Normal Trap Card Activate by selecting 2 cards your opponent controls when you control 2 or more face-up "Deformer" monster. Your opponent selects 1 of those cards and that card is destroyed. CRMS-JP074 Buster Slash Normal Trap Card Activate only if you control a face-up "/Buster" monster. Destroy all face-up monsters on the field. CRMS-JP075 Buster Counter Counter Trap Card Activate when you control a face-up "/Buster" monster. Negate the effect of a Spell, Trap, or Effect Monster Card and destroy it.
CRMS-JP076 Psycho Tune Continuous Trap Card Special Summon 1 Psychic-Type monster from your Graveyard in Attack Position. That monster is treated as a Tuner. When this card is removed from the field, that monster is destroyed. When that monster is removed from the field, this card is destroyed. When this card is sent to the Graveyard, take damage equal to the Special Summoned monster's Level x 400. Rare CRMS-JP077 Supernatural Healing Normal Trap Card Activate during the End Phase. Gain 1000 Life Points for each Psychic-Type monster that was sent to your Graveyard during this turn. CRMS-JP078 Trojan Gladial-Beast Normal Trap Card Special Summon 1 "Gladial-Beast" monster from your hand to your opponent's side of the field. Then, draw 1 card. CRMS-JP079 Thorn Wall Normal Trap Card Activate when a Plant-Type monster you control is selected as an attack target. Destroy all Attack Position monsters your opponent controls. Rare CRMS-JP080 Planetary Contamination Virus Normal Trap Card Activate by Releasing 1 "Alien" monster. Destroy all face-up monster your opponent controls without A-Counter(s) on them. During the next 3 turns after activation, place 1 A-Counter on each monster your opponent Normal Summons, Flip Summons or Special Summons. Rare | |
| | | Pyro
Cantidad de envíos : 28 Edad : 37 Localización : Mexicali Puntos : 12 Reputación : 0 Fecha de inscripción : 04/08/2008
| Tema: Re: Lo Nuevo :3 Sáb Feb 28, 2009 9:37 pm | |
| Y la Expancion q viene :3
Raging Battle
Todo completo
RGBT-JP001 Rock-Stone Warrior EARTH/Rock - Effect/4/1800/1600 Battle Damage to your Life Points as a result of this card battling is reduced to 0. When this attacking card is destroyed by battle and send to the Graveyard, Special Summon 2 "Rock-Stone Token" (Rock-Type/EARTH/1/0 ATK/0 DEF) to your field. These Token cannot be Released for an Advanced Summon. Super Rare
RGBT-JP002 Level Warrior LIGHT/Warrior - Effect/3/300/600 If there are no monsters on the field, you can Normal Summon this card from your hand and treat it as a Level 2 monster. If your opponent controls a monster, and you control no monsters, you can Special Summon this card from your hand and treat it as a Level 4 monster. Rare
RGBT-JP003 Strong Wind Dragon WIND/Dragon - Effect/6/2400/1000 This card cannot be destroyed by battle when it battles a monster with the same ATK. When this card is successfully Advance Summoned by Releasing a Dragon-Type monster(s), it gains ATK equal to half the ATK of 1 of the Released Dragon-Type monsters. When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. Super Rare
RGBT-JP004 Dark Verdure EARTH/Plant - Effect/2/0/1000 When you Normal Summon a Plant-Type Tuner monster, you can Special Summon this card from your Graveyard in Attack Position. Rare
RGBT-JP005 Phoenixician Seed FIRE/Plant - Effect/2/800/0 Activate by sending this face-up card you control to the Graveyard. Special Summon 1 "Phoenixician Cluster Amaryllis" from your hand.
RGBT-JP006 Phoenixician Cluster Amaryllis FIRE/Plant - Effect/8/2200/0 This card can only be Special Summoned by "Phoenixician Seed" or its own effect. If this card attacked, it is destroyed after Damage Calculation. When this card you control is destroyed and sent to the Graveyard, inflict 800 damage to your opponent. If this card is in the Graveyard during your End Phase, by removing from play 1 Plant-Type monster in your Graveyard, Special Summon this card from the Graveyard in Defense Position.
RGBT-JP007 Rose Tentacles EARTH/Plant - Effect/6/2200/1200 This card cannot be Special Summoned. If your opponent controls a face-up Plant-Type monster(s) at the start of your Battle Phase, this card can attack an additional time for each of those Plant-Type monsters during this turn. If this card destroys a Plant-Type monster by battle, inflict 300 damage to your opponent.
RGBT-JP008 Guard Hedge EARTH/Plant - Effect/3/0/2100 During Damage Calculation, activate by sending this card from your hand to the Graveyard. The monster you control isn't destroyed as a result of that battle, and its ATK is halved until the End-Phase of this turn.
RGBT-JP009 Evil Thorn DARK/Plant - Effect/1/100/300 Activate by Releasing this card. Inflict 300 damage to your opponent, and you can Special Summon up to 2 "Evil Thorns" from your Deck in face-up Attack Position. The effect of an "Evil Thorn" Special Summoned by this effect cannot be activated.
RGBT-JP010 Black Feather - Blizzard of the North Pole DARK/Winged Beast - Tuner/2/1300/0 This card cannot be Special Summoned. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Black Feather" monster from your Graveyard in face-up Defense Position.
RGBT-JP011 Black Feather - Shura of the Azure Flame DARK/Bird - Effect/4/1800/1200 When this card destroys an opponent's monster by battle and sends it to the Graveyard, you can Special Summon 1 "Black Feather" monster with 1800 ATK or less from your deck to your field. The effect(s) of monster Special Summoned by this effect are negated.
RGBT-JP012 Black Feather - Qal'at of the Moonlight DARK/Bird - Effect/3/1400/1000 By sending this card from your hand to the Graveyard during the Damage Step when 1 face-up "Black Feather" monster you controls battles, that monster gains 1400 ATK until the End-Phase of this turn. Rare
RGBT-JP013 Black Feather - Elfen of the Pitch-Black DARK/Bird - Effect/6/2200/1200 If you control a face-up "Black Feather" monster, you can Normal Summon this card without Release. If you successfully Normal Summon this card, you can change the Battle Position of 1 monster your opponent controls. Super Rare
RGBT-JP014 Deformer Remocon EARTH/Machine - Tuner/3/300/1200 This card gains the appropriate effect based on its battle position. * Attack Position: Once per turn, remove from play 1 "Deformer" monster in your Graveyard, and add 1 "Deformer" monster of a Level equal to that monster's Level from your Deck to your hand. * Defense Position: Once per turn, send 1 "Deformer" monster from your hand to the Graveyard, and add 1 other "Deformer" monster of a Level equal to that monster's Level from your Graveyard to your hand. Rare
RGBT-JP015 Deformer Videon LIGHT/Machine - Effect/4/1000/1000 This card gains the appropriate effect based on its battle position. * Attack Position: This card gains ATK equal to the number of Equip Cards equipped to it x 800. * Defense Position: This card gains DEF equal to the number of Equip Cards equipped to it x 800.
RGBT-JP016 Deformer Scopen LIGHT/Machine - Tuner/3/800/1400 This card gains the appropriate effect based on its battle position. * Attack Position: Once per turn, you can Special Summon 1 Level 4 "Deformer" monster from your hand. It is destroyed during the End Phase. * Defense Position: While this card is face-up on the field, it is treated as a Level 4 monster.
RGBT-JP017 Gadget Arms WATER/Machine - Effect/2/200/400 Flip: Select 1 "Deformer" Magic or Trap card in your Graveyard, and add it to your hand.
RGBT-JP018 Trapart DARK/Warrior - Tuner/2/600/600 When the Synchro monster this card was used for as Synchro Material attacks, your opponent cannot activate Trap cards until the end of the Damage Step. If you use this card as a Synchro Material, you must use it to Synchro Summon a Warrior-Type Monster. Rare
RGBT-JP019 Earthbound God Aslla piscu DARK/Bird - Effect/10/2500/2500 Only 1 "Earthbound God" monster can be face-up on the field at the same time. When there is no face-up Field Magic card on the field, this card is destroyed. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. When this card is removed from the field other than by it's own effect, destroy all face-up monster your opponent controls, and inflict 800 Damage to your opponent's Life Points for each destroyed monster. Ultra Rare/Ultimate Rare
RGBT-JP020 Earthbound God Ccapac Apu DARK/Fiend - Effect/10/3000/2500 Only 1 "Earthbound God" monster can be face-up on the field. This card is destroyed if there is not a face-up Field Magic Card on the field. Your opponent cannot select this card as an attack target. This card can attack your opponent directly. If this card destroys an opponent's monster by battle, inflict damage to your opponent equal to the destroyed monster's ATK. Ultra Rare/Ultimate Rare
RGBT-JP021 Core-Chimail Valefar FIRE/Fiend - Effect/8/3000/2100 The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard during each of your End-Phases. If not, this card is destroyed. This card can be Advanced Summon by Releasing 1 "Core-Chimail" monster. If this card attacks a monster in Defense Position, and the ATK of this card is higher than the DEF of the that monster, inflict the difference as Battle Damage to your opponent's Life Points. This card cannot be destroyed by the effects of Trap cards. Super Rare
RGBT-JP022 Core-Chimail Powerhand EARTH/Machine - Effect/4/2100/1600 The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a Normal Trap card in their hand during each of their End-Phases. If you don't do either, this card is destroyed. If this card battles with a LIGHT or DARK monster, only during the Battle Phase negate that monster's effect(s). Super Rare
RGBT-JP023 Core-Chimail Guardian EARTH/Rock - Effect/4/1900/1200 The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a Rock-Type monster in their hand during each of their End-Phases. If you don't do either, this card is destroyed. When the effect of an effect monster is activated, you can Release this card to negate the activation and destroy that monster.
RGBT-JP024 Core-Chimail Drago WIND/Dragon - Effect/4/1900/1600 The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a Dragon-Type monster in their hand during each of their End-Phases. If you don't do either, this card is destroyed. While this card is face-up on the field, LIGHT and DARK monster cannot be Special Summoned.
RGBT-JP025 Core-Chimail Ice WATER/Aqua - Effect/4/1900/1200 The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a Continuous Magic card in their hand during each of their End-Phases. If you don't do either, this card is destroyed. Send 1 card from your hand to the Graveyard to destroy 1 face-up monster that has been Special Summoned. Rare
RGBT-JP026 Core-Chimail Devil WIND/Fiend - Effect/3/1700/800 The controller of this card sends 1 "Core-Chimail's Steel Core" from their hand to the Graveyard, or reveals a Fiend-Type monster in their hand during each of their End-Phases. If you don't do either, this card is destroyed. While this card is face-up on the field, negate the effects of LIGHT and DARK effect monster(s) on the field or in the Graveyard during the Main-Phase.
RGBT-JP027 Golem DARK/Fiend - Type/6/2500/1800 While this card is face-up on the field, the effects of face-up LIGHT monster on the field are negated. If this card destroys a LIGHT monster by battle, it can attack once again in a row. Rare
RGBT-JP028 Minocensatyros EARTH/Beast-Warrior - Effect/6/1800/1000 This card cannot be Special Summoned. By Releasing this card, Special Summon 2 Level 4 Beast-Warrior-Type Normal Monster from your deck.
RGBT-JP029 Enhanced Human, Psycho EARTH/Psychic - Effect/4/1500/800 Activate by removing from play 1 Psychic-Type monster in your Graveyard. This card gains 500 ATK. This effect can only be used up to two times during 1 turn.
RGBT-JP030 Master Jeeg EARTH/Psychic - Effect/8/2600/1400 Activate by paying 1000 Life Points. Destroy a number of monsters your opponent controls equal to the number of Psychic-Type monster you control. This effect can only be used once per turn.
RGBT-JP031 Messenger from the Underworld EARTH/Fiend - Tuner/7/2600/1800 This card cannot be Special Summoned. This card can be Normal Summoned with only 1 monster as Release. In this case, this card's Level becomes 5, and its original ATK and DEF is halved.
RGBT-JP032 Gigastone Omega EARTH/Rock - Effect/5/1000/2300 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 EARTH monster in your Graveyard. When this face-up card you control is sent to the Graveyard by a card effect, destroy all Magic and Trap cards your opponent controls.
RGBT-JP033 Alien Dog LIGHT/Reptile - Efect/3/1500/1000 When you successfully Normal Summon an "Alien" monster, you can Special Summon this card from your hand. When this card is successfully Special Summoned by this effect, distribute 2 A-Counter among face-up monster(s) your opponent controls.
RGBT-JP034 Needle Guilman WATER/Sea-Serpent - Effect/3/1300/0 While this card is face-up on the field, all face-up Fish-Type, Sea-Serpent-Type and Aqua-Type monster you control gain 400 ATK.
RGBT-JP035 Deep-Sea Diva WATER/Sea-Serpent - Tuner/2/200/400 When this card is successfully Normal Summoned, you can Special Summon 1 Level 3 or lower Sea-Serpent-Type monster from your deck. Rare
RGBT-JP036 Sea Archer WATER/Sea-Serpent - Effect/3/1200/200 Once per turn, you can have 1 face-up Level 3 or lower monster you control treated as Equip card and equip it to this card (max. 1 card at the same time). If a monster is equipped by this effect, this card gains 800 ATK. If this card would be destroyed, you can destroy the equipped monster instead.
RGBT-JP037 Lava Dragon FIRE/Dragon - Effect/4/1600/1200 Activate by Releasing this face-up Defense Position card you control. Special Summon 1 Level 3 or lower Dragon-Type monster from each your hand and Graveyard.
RGBT-JP038 Dragon's Vanguard EARTH/Dragon - Effect/4/1700/1300 You can send 1 Dragon-Type monster from your hand to the Graveyard to have this card gain 300 ATK. When this card you control is sent to the Graveyard by an opponent's card effect, you can Special Summon 1 Dragon-Type Normal Monster from either player's Graveyard.
RGBT-JP039 G.B. Hunter EARTH/Warrior - Effect/4/1200/2000 While this card is face-up on the field, cards cannot be returned from the field to the deck.
RGBT-JP040 Explode Wing Dragon DARK/Dragon - Synchro/7/2400/1600 Tuner + 1 or more Non-Tuner Dragon-Type monster If this card battles a face-up monster on the field with ATK lower than this card's ATK, you can destroy that monster without applying damage calculation, and inflict damage to your opponent equal to its ATK. Ultra Rare/Ultimate Rare
RGBT-JP041 Black Feather - Arms Wing DARK/Winged Beast - Synchro - Effect/6/2300/1000 1 "Black Feather" Tuner + 1 or more non-Tuner monsters If this card attacks a Defense Position monster, it gains 500 ATK during the Damage Step. When this card attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. Super Rare
RGBT-JP042 Power Tool Dragon EARTH/Machine - Synchro/7/2300/2500 Tuner + 1 or more Non-Tuner monster Once per turn, you can activate this effect during your Main-Phase. Select 3 Equip Magic cards from your deck, and your opponent randomly selects 1 of them. Add the 1 card your opponent selected to your hand, and shuffle the others back to your deck. Also, if this card equipped with an Equip Magic Card would be destroyed, you can send 1 Equip Magic Card equipped to this card to the Graveyard instead Ultra/Ultimate/Ghost Rare
RGBT-JP043 Trident Dragion FIRE/Dragon - Synchro/10/3000/2800 Dragon-Type Tuner + 1 or more Non-Tuner Dragon-Type monster This card cannot be Special Summoned except by Synchro Summon. When this card is successfully Synchro Summoned, you can destroy up to 2 cards you control. During this turn, in addition to its normal attack, this card can attack one more time for each card destroyed by this effect. Ultra Rare/Ultimate Rare
RGBT-JP044 Divine Ocean Dragon Gishilnodon WATER/Sea-Serpent - Synchro/5/2300/1800 Tuner + 1 Non-Tuner Level 3 monster When a face-up Level 3 or lower monster is sent to the Graveyard, this card's ATK becomes 3000 until the End-Phase of this turn. Super Rare
RGBT-JP045 One for One Normal Spell Card Activate by sending 1 monster from your hand to the Graveyard. Special Summon 1 Level 1 monster from your hand or deck. Rare | |
| | | Pyro
Cantidad de envíos : 28 Edad : 37 Localización : Mexicali Puntos : 12 Reputación : 0 Fecha de inscripción : 04/08/2008
| Tema: Re: Lo Nuevo :3 Sáb Feb 28, 2009 9:39 pm | |
| RGBT-JP046 Trust Mind Normal Spell Card Activate by Releasing 1 Level 2 or higher monster you control. Add 1 Tuner of a Level equal to or lower than half the Released monster's Level from your Graveyard to your hand.
RGBT-JP047 Thorn of Hatred Equip Spell Card Equip only to "Black Rose Dragon" or a Plant-Type monster. The equipped monster gains 600 ATK. When it attacks a Defense Position monster, if its ATK is higher than that monster's DEF, inflict the difference as Battle Damage to your opponent. If it attacks a monster, the attack target monster loses 600 ATK and DEF after damage calculation. Your opponent's monster that battles the equipped monster cannot be destroyed by that battle.
RGBT-JP048 Magic Planter Normal Spell Card Activate by sending 1 face-up Continuous Trap card you control to the Graveyard. Draw 2 cards. Rare
RGBT-JP049 Wonder Clover Normal Spell Card Activate by selecting 1 face-up monster you control, and sending 1 Level 4 Plant-Type monster from your hand to the Graveyard. During 1 of your Battle Phase the selected monster can attack twice . If you activated this card, other monster you control cannot attack.
RGBT-JP050 Against Wind Normal Spell Card Activate by selecting 1 "Black Feather" monster in your Graveyard. You take Damage equal to that monster's ATK, and add that monster to your hand. Rare
RGBT-JP051 Black Whirlwind Continuous Spell Card When a "Black Feather" monster is Normal Summoned to your field, you can add 1 "Black Feather" monster with lower ATK than the ATK of the summoned monster from your deck to your hand.
RGBT-JP052 Junk BOX Normal Spell Card Special Summon 1 Level 4 or lower "Deformer" monster from your Graveyard. The monster Special Summoned by this effect is destroyed during the End-Phase of this turn. Rare
RGBT-JP053 Double Tool D & C Equip Spell Card Equip only to a face-up "Power Tool Dragon" or Level 4 or higher Machine-Type "Deformer" monster you control. Apply the appropriate effect during each turn. * Your turn: The equipped monster gains 1000 ATK. If it attacks, the effect(s) of the attack target monster is negated for the duration of the Battle Phase. * Your opponent's turn: Your opponent cannot select a monster other than the equipped monster as an attack target. Your opponent's monster that battles the equipped monster is destroyed at the end of the Damage Step.
RGBT-JP054 Deformer Repair Unit Equip Spell Card Activate by sending 1 "Deformer" monster in your hand to the Graveyard, and selecting 1 "Deformer" monster in your Graveyard. Special Summon the selected monster to your field and equip this card to it. The equipped monster cannot change its Battle Position. When this card is removed from the field, destroy the equipped monster. Rare
RGBT-JP055 Core-Chimail's Steel Core Normal Spell Card When this card is in your Graveyard, you can add this card to your hand during your Draw-Phase instead of conducting your normal draw. Also, by sending 1 "Core-Chimail" monster from your hand to the Graveyard during your Draw-Phase, you can add this card in your Graveyard to your hand. Rare
RGBT-JP056 Urgent Steel Core Disposal Normal Spell Card Select 1 "Core-Chimail's Steel Core" from your deck and sent it to the Graveyard.
RGBT-JP057 Urgent Synthesis Normal Spell Card Activate by returning 1 "Core-Chimail's Steel Core" in your Graveyard to your deck. Special Summon 1 Level 4 or less "Core-Chimail" monster from your hand or Graveyard.
RGBT-JP058 Psycho-Path Normal Spell Card Activate by paying 800 Life Points, and by selecting up to 2 of your Psychic-Type monster that are removed from play. Add the selected monster(s) to your hand.
RGBT-JP059 Natural Tune Normal Spell Card Activate by selecting 1 face-up Level 4 or lower Normal Monster you control. While the selected monster remains on the field, it is treated as Tuner.
RGBT-JP060 Supremacy Berry Normal Spell Card When your Life Points are lower than your opponent's, when you activate this card, increase your Life Points by 2000. When your Life Points are higher than your opponent's, inflict 1000 Damage to your opponent's Life Points.
RGBT-JP061 Forbidden Chalice Quick-Play Spell Card Select 1 face-up monster on the field. Until the End-Phase the selected monster gains 400 ATK, and has its effect(s) negated. Super Rare
RGBT-JP062 Calm Magic Normal Spell Card Activate only at the beginning of Main Phase 1. During this turn's Main Phase and Battle Phase, neither player can Normal Summon, Flip Summon or Special Summon. Rare
RGBT-JP063 Miracle Locus Normal Trap Card Activate by selecting 1 face-up monster you control. Your opponent draws 1 card. Until the End-Phase of this turn the selected monster gains 1000 ATK and can attack only monster twice during the Battle Phase. When that monster battles, Battle Damage to your opponent becomes 0.
RGBT-JP064 Crimson Hellflare Counter Trap Activate when your opponent activates a Magic or Trap Card that inflicts Damage while you control a face-up "Red Daemon's Dragon". Instead of you, your opponent takes an amount of Damage equal to double that effect Damage.
RGBT-JP065 Tuner Capture Normal Trap Activate when your opponent Synchro Summons a Synchro Monster. Special Summon the Tuner that was used as a Synchro Material Monster from your opponent's Graveyard.
RGBT-JP066 Over Dead Line Continuous Trap Card While this card is on the field, Plants-Type monster Special Summoned from the Graveyard gain 1000 ATK. This card is destroyed during the second End-Phase after activation.
RGBT-JP067 Wicked Reborn Continuous Trap Card Activate by paying 800 Life Points, and by selecting 1 Synchro Monster in your Graveyard. Special Summon the selected monster in face-up Attack Position. The effect(s) of the monster Special Summoned by this effect is negated, and it cannot declare an attack during this turn. When this card is removed from the field, that monster is destroyed. When that monster is destroyed, this card is destroyed.
RGBT-JP068 Delta Crow - Anti Reverse Normal Trap Activate only if you control a face-up "Black Feather" monster. Destroy all set Spell and Trap cards your opponent controls. Also, if you control 3 "Black Feather" monsters, you can activate this card from your hand. Rare
RGBT-JP069 Level Re-Tuner Normal Trap Decrease the level of 1 face-up monster you control by up to 2.
RGBT-JP070 Fake Feather Normal Trap Send 1 "Black Feather" monster to the Graveyard. Activate by selecting 1 Normal Trap card in your opponent's Graveyard. This card's effect becomes the same as the effect of the selected card.
RGBT-JP071 Trap Stun Normal Trap Card Negate the effects of all other Trap Cards on the field during this turn. Rare
RGBT-JP072 Deformer Bind Continuous Trap Card While you control a face-up "Deformer" monster, Level 4 or higher monster your opponent controls cannot attack or change their Battle Position.
RGBT-JP073 Reckless Power Normal Trap Activate by Revealing 1 "Core-Chimail's Steel Core" in your hand to your opponent. Destroy all set Spell and Trap cards your opponent controls.
RGBT-JP074 Automatic Laser Normal Trap Activate by Revealing 1 "Core-Chimail's Steel Core" in your hand to your opponent when they successfully Normal Summoned or Special Summoned a monster(s) with 1000 ATK or more. Destroy that monster(s)
RGBT-JP075 Charge of the Cornered Mouse Continuous Trap Card If a Level 3 or lower Normal Monster you control battles, activate by paying multiple of 100 Life Points during the Damage Step. Until the End Phase of this turn the battling monster your opponent controls loses ATK equal to the Life Points you paid.
RGBT-JP076 Proof of Powerlessness Normal Trap Activate only if you control a face-up Level 7 or higher monster. Destroy all face-up Level 5 or lower monster your opponent controls. During the turn you activated this card, monster(s) you control cannot declare an attack.
RGBT-JP077 Bone Temple Block Normal Trap Card Discard 1 card. Both players select 1 monster from their opponent's Graveyard and Special Summon it to their own side of the field. The monsters Special Summoned by this effect are destroyed during the End Phase of the next turn.
RGBT-JP078 Graveyard of the Super-Ancient Creatures Continuous Trap While this card is face-up on the field, Level 6 or higher Special Summoned monster cannot attack or activate their effects. Super Rare
RGBT-JP079 Swallow Reversal Counter Trap Card Negate the activation of an Effect Monster's effect that activates when successfully Special Summoned and destroy that monster. Rare
RGBT-JP080 Mirror of Curse Words Normal Trap Card Activate only when your opponent Special Summons a monster(s) from the deck. Destroy that monster(s) and draw 1 card.
Y la promo 39 de la V-Jump
VJMP-JP039 Fallen Angel Asmodeus DARK/Fairy - Effect/8/3000/2500 This card cannot be Special Summoned from the Deck or Graveyard. Once per turn, you can send 1 Fairy-Type monster from your Deck to the Graveyard. When this card you control is destroyed and sent to the Graveyard, Special Summon 1 "Asmo Token" (Fairy-Type/DARK/Level 5/ATK 1800/DEF 1300) and 1 "Deus Token" (Fairy-Type/DARK/Level 3/ATK 1200/DEF 1200). An "Asmo Token" cannot be destroyed by card effects. A "Deus Token" cannot be destroyed by battle. Ultra Rare
y es todo, luego podre algo de la duel terminal q hasta ahora aca nomas no =( y aver si tmb edito esto para q se mire bonito con ima y todo xD bueno bye ^^
q esten bien | |
| | | Contenido patrocinado
| Tema: Re: Lo Nuevo :3 | |
| |
| | | | Lo Nuevo :3 | |
|
| Permisos de este foro: | No puedes responder a temas en este foro.
| |
| |
| |